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Missing In Time

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Devlog

  • Missing In Time
    May 12, 2025 by JuN05
    For this project, I worked as the Level Designer and Puzzle Designer. My main responsibility is to create environments that felt immersive and logical, I wanted the levels to feel natural and easy to... Continue reading
  • Missing in Time Devlog - Programmer
    May 12, 2025 by jess_pancakes
    The theme for the game we created was "Missing", so we all instantly knew that we wanted to make a point and click, escape room type of game. Our main inspirations for the game were Tricky Doors and P... Continue reading
  • Laila's DevLog
    May 12, 2025 by Grapesprigs
    DevLog Missing in Time T heme: ‘Missing’ We were tasked with creating a game based around the theme ‘Missing’. We decided to explore this through environmental storytelling, puzzles, and narra... Continue reading
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Updated 23 days ago